?

Log in

No account? Create an account

Previous Entry | Next Entry

Playtest Stampede!

Over the weekend I was fortunate enough to receive not one but four five playtest reports for Project Snow Goblin and the Book of Roguish Luck. The comments come from some damn savvy folks with deep play experience. Gamers are often stereotyped as HS or college kids, but most of the playtest crowd is fully kitted out with advanced engineering degrees, MBAs from Wharton, software coding chops, or field experience in military science in "the sandbox". One report crossed my threshold with digital photos attached, and another came with Excel spreadsheets demonstrating the mathematical progressions under discussion. Like many gamers, these folks are scary smart. I like that.

Since four reports are quite a meal to digest before my Friday deadline, I spent much of the weekend comparing the notes from the different groups, both with one another and with my own experiences. I'm happy with the state of Book of Roguish Luck, and the final tuning is going very well — it's largely a matter of tweaking rather than wholesale reinvention at this point. The playtesters definitely helped rachet up the final version to go beyond "good" to "great".

Here's hoping the final book finds a huge audience. I'm starting to think it just might.

Latest Month

April 2016
S M T W T F S
     12
3456789
10111213141516
17181920212223
24252627282930

Game Design

Tags

Powered by LiveJournal.com