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Working With China Mieville

The word is officially out on the ENWorld messageboards, so I'm finally spilling the beans on one of my secret projects. I've written up China Mieville's New Crobuzon, the setting of his Perdido Street Station novels, for Dragon magazine 352, due for publication in January 2007.

Just distilling 3 novels into magazine article length was difficult, but I covered the world, its creatures, and its people in D&D terms. Fortunately, the collaboration went very well, and I have a few hand-drawn maps and illustrations of Mieville's to keep as souvenirs.

I'm very curious to see how the final, edited, illustrated version turned out. January still seems far away. But I'm quite proud of this one; it required a lot of research, Q&A back and forth with Mieville, and even so, some rewrites to bring the fiction into alignment with the game.

They don't mesh perfectly, of course, but it's as close as the limits of game design allow. I have a few complimentary emails to that effect that I'm basically saving in my email archive for the days when the writing isn't going well.

Comments

( 18 sutras — Your wisdom )
puppytown
Oct. 25th, 2006 09:57 pm (UTC)
!!!!!!!!!!!!!!!!!!!!
Wow!
the_monkey_king
Oct. 25th, 2006 10:10 pm (UTC)
Re: !!!!!!!!!!!!!!!!!!!!
Yeah, it's probably the project I had the hardest time keeping the Code of Silence with.

But doing that sort of adaptation *with the author* totally rocked. Plus, he's just enough of a gamer to know what is and is not possible in translating fiction to games.
ironymaiden
Oct. 25th, 2006 10:10 pm (UTC)
sweet. i kicked aound the idea of a khepri PC a while ago (#3). i'm curious to see where the official line went.
the_monkey_king
Oct. 25th, 2006 10:19 pm (UTC)
Yeah, the lack of speech almost got them dropped, but they're definitely playable. Not to mention full of cool quirks and mysteries and just plain alienness.

I think your sample character would be a lot of fun, though she reminds me a little of the mechanic on Firefly for some reason. With a HEAD LIKE A GIANT BUG. :)
(Deleted comment)
ratmmjess
Oct. 25th, 2006 10:54 pm (UTC)
Congrats!
frabjousdave
Oct. 25th, 2006 11:20 pm (UTC)
Oh, I'm glad it was you. Erik had been jonesing to solicit just such an article since he joined the staff. It's good to see a master plan come to fruition.
the_monkey_king
Oct. 25th, 2006 11:39 pm (UTC)
Ah, like the Weaver, your reach is long. :)
frabjousdave
Oct. 25th, 2006 11:42 pm (UTC)
Oh, no--not my reach at all. This was always Erik's puppy. I discovered China's work shortly thereafter, but Erik was always the one talking about the big campaign article. I gave him grief once or twice about not having gotten it yet, but all good things come to those who wait.
drshoggoth
Oct. 26th, 2006 12:24 am (UTC)
You, sir, are a very lucky man. As are we all, because you've written this. January cannot come soon enough.

It also saves me the trouble of coming up with my own slake-moth stats. I've tried, but modeling their peculiar brand of fascination always left me at a dead end.
godeater_sw
Oct. 26th, 2006 01:26 am (UTC)
That is way cool. I will definitely pick that up when it hits the street.
wrdnrd
Oct. 26th, 2006 01:36 am (UTC)
Wow. That is cool and a half!
cloudscudding
Oct. 26th, 2006 01:51 am (UTC)
Wow. I'd say more, but I have to go wipe the drool off my chin.
varianor
Oct. 26th, 2006 01:55 am (UTC)
Buyin' me an extra copy as soon as they hit the stores. I'm just sayin'.
scarlettina
Oct. 26th, 2006 02:31 am (UTC)
That's exceedingly cool. Congratulations!
shellyinseattle
Oct. 26th, 2006 03:18 am (UTC)
Good job, sweetie!
brainstormfront
Oct. 26th, 2006 01:59 pm (UTC)
Congrats.

Ain't it nice to know you rock, man? ;)
buhrger
Oct. 26th, 2006 05:10 pm (UTC)
most excellent!
( 18 sutras — Your wisdom )

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