There's a term that always goes around the game industry at the conventions: "gamer famous". It came to mind as I was reading Stephen Fry's brilliant (but looooong) entry on fame.
The thing about gamer famous is, you're really only famous in a tiny, tiny little world. Say "Gary Gygax" to 1,000 people at the supermarket, and maybe 25 will know what you are talking about. Maybe. Say "Monte Cook", and maybe 5 know the name, in a game-crazy town like Seattle.
Say my name, and I'll be thrilled if one does ("Hi Mom, thanks for shopping!").
Change the venue to a supermarket in Japan, and no one knows any of those names. Fame depends on location, on the society around you. And so "gamer famous" just means you're a game designer who happens to be at a game convention, where people know your work. It's odd, but in a pleasant way, because at the end of the con you can go back to your anonymity.
I have a certain amount of pity for those famous people who are too well known to go anywhere in their native country without being recognized. And Fry does a nice job of dissecting why perhaps pity is the right response for some of these folks.
The thing about gamer famous is, you're really only famous in a tiny, tiny little world. Say "Gary Gygax" to 1,000 people at the supermarket, and maybe 25 will know what you are talking about. Maybe. Say "Monte Cook", and maybe 5 know the name, in a game-crazy town like Seattle.
Say my name, and I'll be thrilled if one does ("Hi Mom, thanks for shopping!").
Change the venue to a supermarket in Japan, and no one knows any of those names. Fame depends on location, on the society around you. And so "gamer famous" just means you're a game designer who happens to be at a game convention, where people know your work. It's odd, but in a pleasant way, because at the end of the con you can go back to your anonymity.
I have a certain amount of pity for those famous people who are too well known to go anywhere in their native country without being recognized. And Fry does a nice job of dissecting why perhaps pity is the right response for some of these folks.

Comments
It was different, that's for sure, and I gotta admit, my ego would have probably preferred it to be a female (I mean, if you're gonna be soft-stalked, well...), but overall it was an okay experience.
The guy seemed okay, we've never met, although we've e-mailed a few times, and last I heard he was moving out of state, so no worries there, either.
So, yeah, one guy, in Boise, who followed a link to my website from a messageboard.
I expect the big 'gamer famous' bucks to roll in any second. *laughs*
Oh, wait, no that would require me to finish the project that I'm working on and move on to the next way so that way I'm published more often then every other year. *grins*
Still, wouldn't mind if the industry paid us more. Really, I'm not asking much.
...
Humph.
Not sure where the attitude comes from, other than rampant egotism. Or too much time living in small internet ponds.
With Monte moving on to other things and you working on so many projects in the hobby, D&D players know more and more about you. Your work on Pathfinder is superb!
You even became someone's (i.e me) nemesis! :)
http://chattydm.blogspot.com/2007/09/cru
http://chattydm.blogspot.com/2007/09/flu
Keep up the good work!!
I look forward to a long and difficult working relationship, filled with villainous monologues and cliff-top duels. Should be fun. :)
Me and my army of Crunch Golems on Mechanical Pegasuses are storming your Cloud Castle as we speak! :)
Unleash the vats of dire acid flavor! Fire the Electro-fluff Cannons!
::meanwhile, inn
(he should have moved when I stomped it with my.... nooo you'll find out soon enough)
Mwa Ha Ha HA!!!!
http://chattydm.blogspot.com/2007/10/en
My plans are for the good of All Mankind — stand down, or be destroyed!
Avast, ye scurvy Hun! We shall overrun your fiddly human stronghold of lies and burn your paltry IT networks to their component molecules! And then we shall return to our humble earthen abodes and dream longingly of one day building our own IT networks and strongholds. Which we shall never actually possess, 'cuz, y'know, we're kobolds.
*sniff*