Log in

No account? Create an account

Previous Entry | Next Entry

Crossing the Event Horizon

After a couple weeks without a long stretch at the keyboard, today felt pretty good as I hit the 110,000 word mark and completed three crucial scenes for the Insanely Huge Wizards of the Coast project, hereafter called IHWotC. Since it's due on Friday, that's great progess.

I have some biggish loose ends to tie up, but I've got plenty of rope to hand. Either that, or I've passed into this thing's event horizon. I don't think I can convey the bigness of the plot, the sheer scale of the beast. Think of the biggest adventure you've ever played in, one of those "save the world" dealies. Right, the IHWotC project is the dire, vile, corrupted, half-fiend, beast of legend, space hamster version of that. On fire.

Other reasons to be cheerful:
  1. My coauthor has sent me most of her IHWotC contributions, and they've been ace stuff. I've actually cackled while reading bits of it. Cackled.
  2. The IHWotC playtester said: "This is a great adventure, and I can easily see it becoming a classic like GDQ 1-7." I'd like to have that as a blurb on the front cover, frankly. Or have it laminated, maybe.
  3. It's spring, and the sushi today was amazing.
  4. It's stroppy_baggage's birthday! I'm picturing a black cake, with black frosting, and black trick candles. Lots of trick candles.
  5. I got the private study room at the library for 5 hours, a new record.
  6. The Open Design thing is already entertaining and, well, heartwarming. The project may crash, it may soar, but already I'm grateful to everyone who spread the word. Thanks, guys.

Despite all this cheery goodness, I'm still oddly kinda down, which seems ungrateful of me. Maybe it's exhaustion, or maybe I just need a beer.


( 13 sutras — Your wisdom )
Mar. 23rd, 2006 05:14 am (UTC)
Neat. All these gaming projects sound great.

I trust you will be available for a drink sometime during my upcoming trip to Seattle in early April (5th-9th) ?
Mar. 23rd, 2006 01:26 pm (UTC)
Yes, I'll be free for a drink by then. Fiction and gaming projects should all wrap up by April 1st.
Mar. 23rd, 2006 05:52 am (UTC)
I'm looking forward to playtesting this one in the office.
Mar. 23rd, 2006 01:25 pm (UTC)
Glad to hear you'll be on it! Sections of it are designed a bit outside the breed standard. And you know that means rigorous playtest.

Just tangentially, it looks like Greg "Wrath of the Abyss" Vaughn may be playtesting as well.
Mar. 23rd, 2006 06:25 am (UTC)
Ta. No black cake, just a big, rare steak. MmmmmMMmmmmm.
Mar. 23rd, 2006 10:43 am (UTC)
Carl Rigney dared me to post and say "the adventure sounds great, but it's no Snakes on a Plane, of course". I couldn't resist.

Are there planes and/or snakes?
Mar. 23rd, 2006 01:16 pm (UTC)
Yes! There will be snakes if you and Carl sign up as patrons and demand them. I am your humble scribe.

The plane, probably not, unless the "Steam & Brass" title wins. So far, it's pulling more votes than I expected.
Mar. 23rd, 2006 03:22 pm (UTC)
Despite all this cheery goodness, I'm still oddly kinda down, which seems ungrateful of me. Maybe it's exhaustion, or maybe I just need a beer.

First, may I come by next week sometime to cheer you up? God knows I'll have the time.

Second, becoming a father is a major life change (which, somehow, I suspect you've figured out ::grin::). One of the things They (you know, the ubiquitous They) say about such events is that sometimes, even when the changes are positive, the head and the heart balk at the pure difference. Also, you've had 9 months of anticipation for this big event and now it's come; just the pure stress of anticipation creates a tension that's been released. The body will inevitably react. Cut yourself some slack.

And just out of curiosity, you feel ungrateful to . . . what or whom?
Mar. 23rd, 2006 06:43 pm (UTC)
Please do stop by next week.

I'm not so good at the slack-cutting; not enough SubGenius in me. :)

As to how that ungrateful stance plays out, it's mostly just "The universe has given me a damn good life lately, how dare I be dissatisfied?" Part of it's just lack of sleep, and part of its my personal inclination to workaholic stuff. Being a father involves a certain around of just sitting around, and I'm not so good at that.
Mar. 24th, 2006 02:16 am (UTC)
Looking forward to seeing this once it's out! Curiosity is of course running high.
Mar. 24th, 2006 03:00 am (UTC)
The WotC project? Yeah, it's going to make quite a splash next year. I was rejiggering some of the big finale today, and there's a domino encounter sequence that might be the deadliest thing I've ever written.

If everything goes wrong for the party, it's both terrifying and potentially hilarious. But then, an adventure this size *should* have a huge payoff.

Even as that's winding down, I'm pretty excited about the Open Design project. I'm tempted to use the Lawrence Watt-Evans model, and release it in small chunks until it's all done (or lies abandoned). So far, response is fair, with patrons coming on board from all over the place. Even Canadia!
Mar. 24th, 2006 06:28 am (UTC)
I will have to arrange to swell the ranks of those patronizing from Canadia. :P
Mar. 24th, 2006 02:43 pm (UTC)
Please do, we'd love to have you join in! Things are at an interesting stage, as the early-adopter types are considering making some decisions to simplify the process (for them, not necessarily for me).

( 13 sutras — Your wisdom )

Latest Month

April 2016

Game Design


Powered by LiveJournal.com