Log in

No account? Create an account

Previous Entry | Next Entry

Adventure Design 101

The first of my articles on designing adventures is up at the WotC site, and called "Writing Your First Adventure." It's aimed at GMs new to designing their own, but the feedback so far has been positive from more experienced gamers as well. And there are five more in the series.



( 8 sutras — Your wisdom )
Jul. 29th, 2006 04:51 pm (UTC)
I am not an experienced adventurer

But I enjoyed the article very much.

Would love to chat more with you sometime off LJ. I think we must know a couple people in common outside LJ and WW (Steve.Sch___@wizards leaps to mind.) Maybe a cuppa something one of these days. I'm emailing you my contact info.

Jul. 29th, 2006 05:11 pm (UTC)
I enjoyed the article, too. Looking forward to reading more!

I came across your LJ from the link in the article. Hope you don't mind me adding you to my friends list. :)
Jul. 29th, 2006 05:21 pm (UTC)
Add away! I'm hoping to meet all kinds of new folks from that link.

And if you are interested, there's the Open Design project as well.
Jul. 29th, 2006 07:43 pm (UTC)
Thanks, I'll definitely check it out!
(Deleted comment)
Jul. 29th, 2006 05:22 pm (UTC)
Glad you liked it!

Some of the later articles in the series are less system-dependent, but they all do talk to 3.5E. 'Cause Hasbro kinda likes it like that. ;)
Aug. 1st, 2006 03:39 am (UTC)
I loved this article! I haven't tried GMing in a long time because the successful adventures are outweighed by the slow, ponderous ones, I think. I'm looking forward to the others, and then (maybe) trying the GM an adventure again, sometime. Thanks!
Aug. 12th, 2006 05:53 pm (UTC)
I as well found your LJ through your Adventure Builder series on wizards.com, and have to say kudos. I'm not the most experiancec DM, and what experiance I have is mostly mediocre at best, but as a fledgeling d20 writer (I'm creative enough and have a pretty strong grasp on the mechanics) I'm constantly trying to imprive my skills. So far your articles have been interesting, though I haven't put them to use yet, my schedule being to busy to run right now, but I plan too.

In fact, the second article, concerning hooks, finally clicked together something that I read in the Star Wars d6 Gamemaster guide years ago about starting adventures in media res, and I think I finally really get the idea.

Anyway, I look forward to the remaining articles and plan to keep an eye on your blog as well.

Aug. 12th, 2006 10:52 pm (UTC)
I didn't know they'd already posted #2! Glad you liked it, and thanks for letting me know.

If you are interested in watching adventure design up close (I'm halfway through a design commission right now), you might also consider joining up at Open Design. I do answer a lot of specific design questions there, and try to "show my work" as I go through concepts, outlines, monster design, and drafts.
( 8 sutras — Your wisdom )

Latest Month

April 2016

Game Design


Powered by LiveJournal.com