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It's A Trap!

The sixth and final installment of my Adventure Builder series is live on the WotC site. This one was in some ways the hardest to write, as traps and terrain are difficult to design in a way that reinforces an adventure rather than simply stalling it. I focused on the story elements, on traps and dangers geared to non-rogues, and I worked from the models provided by Hollywood.

Take a look!

Comments

varianor
Nov. 4th, 2006 12:26 am (UTC)
Excellent. I enjoyed the section on fly-triggered terrain.

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