Log in

No account? Create an account

Previous Entry | Next Entry

The Guns of Karrnath?

My Eberron project, The Forge of War, has been officially announced, so I guess I can discuss it here, insofar as my NDA allows.
  • Yes, it's an Eberron book about the Last War.

  • Yes, I wrote it with mouseferatu and James Wyatt.

  • Yes, I wrote a lot of history and battle descriptions, as well as a little crunch.

  • James and I politely disagreed about some questions of historical motives (and as the in-house guy, I'm sure he gets the last word).

  • I patched up the gaps of Eberron's timeline, and I think people are in for a few surprises.

That about covers it; beyond that, I'm off the NDA, I think.

It's a project I enjoyed, but despite spending a fair amount of time sorting through the fine points and contradictions of the setting, Eberron hasn't quite won me over. Maybe it's just because I've been reading so much darker stuff lately (Poe, Stross, and Mieville), but Eberron's pretensions to noir aren't cutting it for me. Halflings on dinosaurs, magic trains, and the evil cardinals of the Silver Flame all add up to "slightly campy pulp" to me, not noir. That said, The Forge of War plays it straight: no jokes, no humor, downplay the goofy elements as much as possible. It's a military-focussed book, written to detail and incorporate the defining events of the setting. I'll be very curious to hear what people say about it.

Part of me wants to write an all-warforged Eberron one-shot done up in a Sgt. Rock or Nick Fury style, maybe for Open Design, maybe just to run for a local group. Everyone goes out in a blaze of glory!


Nov. 24th, 2006 05:37 am (UTC)
Re: That sounds sweet...
Well, I can't write one under the Eberron name unless I write it for Paizo. And I still owe them a Savage Tide adventure path installment and another adventure first.

I can certainly write one as an Open Design project about clockwork soldiers and a lost patrol and a land blasted by magical death. Actually, that sounds like it could be a Greyhawk adventure as much as an Eberron one.

Not sure whether people would sign up as patrons of an Eberron adventure that didn't use any of the closed crunch of the campaign book. Probably not. Most likely a one-shot for the home campaign, set in Karrnath near Scion Sound.
Nov. 24th, 2006 05:50 pm (UTC)
Re: That sounds sweet...
Actually, I think writing it as an Open Design Project would be a grand idea.

1) It would increase the spectrum of settings (Eberron, the Iron Kingdoms, D20 Pulp-noir, or good old fashioned Greyhawk) available to DMs.

2) It gives you the option to create unique villians and organizations that a DM can drop into any setting. (This is something most of the people over at Paizo are really good at).

3) Lastly, it might just introduce new players to the fun of a Steampunk-like setting and what fun it can be...

I don't know if people would sign up as patrons or not, but I know I would. Actually, I was planning to do so when I start my new job next year in Kuwait, just so I could read something gaming related on my off time...
Nov. 24th, 2006 05:52 pm (UTC)
I guess I shouldn't be so lazy and actually proof my replies (for redundancy) before hitting return...
Nov. 25th, 2006 02:38 am (UTC)
Re: That sounds sweet...
Yeah, the first couple Open Designs have been intentionally written to suit a wide range of settings: "Steam & Brass" was the steampunk, clockwork side of Greyhawk, Iron Kingdoms, maybe Eberron, and even bits of the Realms. The second one is more Karrnath, Ravenloft, Greyhawk in the remnants of the Great Kingdom, and possibly Diamond Throne.

Kuwait sounds like a very interesting place, from what little I know of it. Good luck with the new job!
Nov. 25th, 2006 03:56 pm (UTC)
Re: That sounds sweet...
Many thanks...

I'll definitely be looking into "Steam & Brass" next year, as well (if it is still available)
Nov. 25th, 2006 10:46 pm (UTC)
Re: That sounds sweet...
Alas, "Steam & Brass" is an exclusive, and was only made available to the patrons who funded it. It is no longer available.

Likewise, future projects will likely be restricted to some degree (such as a limited number of total copies in circulation).
Nov. 27th, 2006 12:33 am (UTC)
Re: That sounds sweet...
Oh well ...perhaps next time.

Latest Month

April 2016

Game Design


Powered by LiveJournal.com