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Fortress of the Stone Giants

Allow me to burble about my beautiful baby for a few moments. Yes, Pathfinder #4 showed up on my doorstep yesterday, and I absolutely love it. The art by Wayne Reynolds is great, the editorial by James Jacobs made me blush, and the dragon article by irishninja are top-shelf stuff. And then there's my bit, a gigantic adventure with, er, giants.

The first impression I had was the art, and that's all good. The second impression came from reading my part of it, because hey, things change between a turnover and publication.

You know how authors sometimes complain about their editors interference or ham-handedness? Allow me to say clearly and loudly that I have zero complaints. Everything that's been done to the manuscript in editing and then in production strengthens it. The editing is more than deft, it is sure-handed, appropriate, and strong. The Paizo gang are completely on top of their game, and the result makes me confident that Pathfinder will continue to enjoy great success. Which I actually sorta knew from the first three installments, but still.

I'm also delighted with the way the new monsters monsters came together, all seven of them. The art for the hounds, the scanderig, and the shining ones is better than I imagined them. Oh, and next month, this little series will feature ... Ah, look it up. Stephen Greer, Owen Stephens, Nicolas Logue, and Sean K Reynolds are unlikely to disappoint. I really need to start running this series as my next game. Off to read the last article, the Pathfinder journal.

Damn, I love it when a book comes together.



( 7 sutras — Your wisdom )
Dec. 16th, 2007 12:38 am (UTC)
Awesome. Mine has not arrived yet, but I look forward to it arriving.
Dec. 16th, 2007 01:43 am (UTC)
Congratulations! Sounds excellent. (Having seen Pathfinder #1, I wish that I had subscribed to the whole series.)
Dec. 16th, 2007 03:31 pm (UTC)
My copy arrived yesterday, but I had glanced through my PDF the day before. It really does look great (which has been the case with every Pathfinder thus far).

I have a confession - when I ran through Age of Worms, your chapter (A Gathering of Winds) was the one I replaced. The motivations wouldn't work for my characters and it was too much of a dungeon-crawl for me at the time. This is not the case with the Pathfinder series. So far, this is the module I'm looking forward to the most. Good work!
Dec. 16th, 2007 05:42 pm (UTC)
Yes, "Gathering of Winds" is not my favorite installment from AoW, either. I plead partial innocence: the motivation to rescue Allustan was handed to me as part of the required chapter outline, and I didn't quite figure out how to make it work. Likewise, I was told the adventure had to be a dungeon.

That said, I'm still very happy with about 2/3 of the individual encounters in "Winds", especially Flycatcher and the salamander.

As a whole, I think that "Fortress" is a much stronger and more cohesive adventure. I'm glad you like it.
Dec. 16th, 2007 06:45 pm (UTC)
Hey, Wolf, can you drop me a line at jd wiker at msn?

Dec. 16th, 2007 10:17 pm (UTC)
Really looking forward to this issue and your adventure. The first three volumes have been excellent and I'm keen to run this adventure path as my next campaign.
Dec. 17th, 2007 10:05 am (UTC)
First Run-Through
I ran the first section last week as a one off (our regular DM was unavailable). It worked a treat! The players really loved it and it was great to see them wrestle with the dilemmas that the scenario threw up (you can't be everywhere at once!).

Thanks for the great game, my doubts on Pathfinder are receding... :)

( 7 sutras — Your wisdom )

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